Syllabus - Department of Visual Communication Design | İzmir University of Economics

FACULTY OF FINE ARTS AND DESIGN

Department of Visual Communication Design

GEHU 206 | Course Introduction and Application Information

Course Name
Italian Culture
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
GEHU 206
Fall/Spring
3
0
3
4

Prerequisites
None
Course Language
Course Type
Second Foreign Language
Course Level
-
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives This course aims to introduce to the students the elements that make up Italian culture and its general aspects.
Learning Outcomes The students who succeeded in this course;
  • describe concepts about Italian culture
  • develop an awareness about Italian culture through texts
  • write their opinion clearly and effectively
  • form a point of view about their own and target culture
  • comment the concepts about Italian culture from his/her point of view
Course Description Students will first be informed about the foundations of Italian culture and then in literature, art, architecture, design, music, fashion and Italian cuisine. In these areas, the general culture of the students will be developed in the context of events, concepts and people who describe Italian culture.

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 A general introduction of the course
2 The foundations of Italian Culture Whittaker A., Chapter 1: Geography, History and language
3 The foundations of Italian Culture Whittaker A., Chapter 1: Geography, History and language
4 Literature and Philosophy Whittaker A., Chapter 2: Roman autors, Three great crowns of Renaissance, The greatist hits of Italian philosophy
5 Art, architecture and Design Whittaker A., Chapter 2: Roman autors, Three great crowns of Renaissance, The greatist hits of Italian philosophy
6 Art, architecture and Design Whittaker A., Chapter 3: Ancient Rome, Giotto, Italian Art in Renaissance, Design, Architecture, Modern Italian Architecture
7 Music Whittaker A., Chapter 3: Ancient Rome, Giotto, Italian Art in Renaissance, Design, Architecture, Modern Italian Architecture
8 Midterm Whittaker A., Chapter 4: Italian Folk music, Opera, Modern Italian Music, Theatre
9 Cinema and Fashion Whittaker A., Chapter 4: Italian Folk music, Opera, Modern Italian Music, Theatre
10 Cinema and Fashion Whittaker A., Chapter 5: Italian Cinema, Fashion -Made in Italy -
11 Movie Screening Whittaker A., Chapter 5: Italian Cinema, Fashion -Made in Italy -
12 Midterm Whittaker A., Chapter 7: Italian kitchen, regional tastes, Drinking and eating habits
13 Italian Kitchen Whittaker A., Chapter 7: Italian kitchen, regional tastes, Drinking and eating habits
14 Presentation
15 Review of the Semester  
16 Review of the Semester  

 

Course Notes/Textbooks
Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Homework / Assignments
Presentation / Jury
1
40
Project
Seminar / Workshop
Oral Exams
Midterm
1
20
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
2
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
0
Study Hours Out of Class
0
Field Work
0
Quizzes / Studio Critiques
0
Homework / Assignments
0
Presentation / Jury
1
20
20
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
1
13
13
Final Exam
1
20
20
    Total
101

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to apply the fundamental principles of design in creating visual narratives and messages, using physical and digital media,

2

To attain complex problem-solving skills, using various design methods,

3

To have a clear understanding of creative/art direction,

4

To be able to use the advanced theoretical and applied knowledge attained in the areas of Visual Communication Design,

5

To act with social and ethical awareness and to take responsibility, both individually and collectively, for developing aesthetic and effective design solutions,

6

To be able to investigate, interpret and evaluate the developments on Visual Communication Design in the world and in Turkey,

7

To have an advanced level of knowledge and experience in producing/editing still and moving images,

8

To attain proficiency in using related software, media, and communication technologies,

9

To gain reflexive and critical thinking abilities,

10

To undertake self-directed and continuous education in the discipline, to develop a lifelong learning attitude,

11

To be able to collect data in the areas of Visual Communication Design and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1),

12

To be able to speak a second foreign at a medium level of fluency efficiently,

13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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